Jonathan Christian, lead designer for Little Big Planet 3, talks to Kim Horcher about all the new features in LBP’s leap to next-gen. Sackboy gets some new moves and some new companions in Toggle, Oddsock, and Swoop. It’s painfully adorable. But what else has changed? What about the creative level-building aspect, and the millions of levels people made for the last Little Big Planets? And how has building improved now?
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